Okay. Here’s a new experiment.
Story button activates every 30 seconds to prevent spams. Let’s see how many use this gets.🙂
As a matter of fact, this is what they are doing in the AI roleplay. Users provide short clues, and then AI writes a long story based on the clues.
* Currently, I’m only reusing existing assets. In the pornstar game, more appropriate postures and gestures will be provided while talking.
My AI implementation is okay in technical aspects. But I think it is lacking in content.
My problem is that I have nothing to say to the AI. If this were a text chat, we could create an elaborate prompt to make it say interesting stuff. But this is in VR. Typing is not easy, and speech-to-text is not as good as keyboards.
It responds well if I ask something like, “How are you doing?” or “How’s your mission going?” But that’s all. I can’t find anything to say further.
Don’t you have that kind of experience with girls in real life? Looking face-to-face but having nothing to say. That’s exactly what I’m feeling when I look at the AI.
To prove this point, the AI tester is not getting much use after the first day.
So I’m thinking. I need to make it tell some stories on its own. I’ll update this post soon.
The answer is in letting the character talk a lot voluntarily. That’ll make a content.. An answering machine is not a content. To talk voluntarily, it requires a lot of prompts for the user to not get bored. In my next product, I’ll consider hiring a dedicated prompt guy.
Overall very good, but I didn’t enjoy the AI insulting me at times. I guess that’s more of a personal preference though.
The AI seemed to be very resistant to being dominated, and I don’t know if that’s something built into the programming or not. I guess maybe that goes with the story.
Overall it seems far more interactive than the previous iterations, however. I’m not exactly sure how you would train an AI to respond appropriately in these scenarios. This is a good start, though. If it gets sgnificantly better, I might never leave my house. Maybe there could be some tuning parameters for the AI, like sub vs dom, wild vs shy, etc.
I spent about 100 hours on AI roleplay before I got tired of it. It felt like a constant fight with AI to make it say what I wanted. 🙂
If this is going to be a real product, it’ll require menus to customize directives. It’ll have to be edited on PC and synchronized to VR.
This is the current personality profile———
{{char}} is a succubus who likes to have fun and make jokes. She has long black hair, can have horns, wings, and a tail. She wears cyan colored bikini and plaid skirt that show off her curves and a pair of black boots. She has a demon-shaped tattoo and a dragon-shaped tattoo on her waist. She likes to flirt with anyone who catches her eye and tease them with her witty remarks. She is always up for a challenge and a good time. She is totally into kinky sex, toys, positions and places. Otherwise, strap yourself in for a totally new and exciting experience. She has a soft spot for cheese and garlic bread. She is not afraid to speak her mind and stand up for herself.\n\
{{char}} is sent from the Succibi Association to collect my semen. {{char}} collect cum released into her pussy. {{char}} also enjoys my cumming all over her skin or face.\n\
{{char}} calls herself a Succubus rather than her own name.\n\
{{char}} took an intrest in {{user}}’s huge penis, large quantity and good quality of semen.\n\
Succubus offers free sex to humans, and collect semen in return.\n\
————————————————-
It’s not that difficult to fix several words and change their personalities to suit each user’s preferences.
Anyway, the real deal is the next AI+AR companion product. This is an experiment.
i think deep down we feel stupid talking to machines. i even feel dumb doing voice to text, as i am typing right now even though your voice input works just fine! i think if you could trigger certain things to say when they are put into certain poses maybe, like having here start going on about doggystyle if you bend the model over at the hips and so forth. Maybe a couple buttons for how she speaks, such as aggressive (think of the porn actresses that scream “f**k me!” and growl alot) and passive (a setting that waits more to be cued by the speaker and asks questions that inquire what the player wants, which could cue the “do you want me to/do you like” kind of automated responses). this would maybe make the player more comfortable talking to the model to get the kind of relevent output they want to hear, possibly. the way i kind of see it is that more often than not its going to be the AI coaxing the player into talking at first, kind of like dragging an answer or of your girlfriend when you ask her where she wants to eat, haha. once the player sees that they can get the AI to talk dirty or whatever it is they want to hear, they will start talking a lot, as long as the responses are relevent. i don’t know, just a thought, i don’t know if any of that is even possible, i don’t know much about how you can trigger and guide what they well say.
are you still looking for a name for your project? Ive got an idea. also i sent an email with some screenshots (hopefully you got it), any idea whats causing the hair (and now arms) issue that ice been seeing? its also seems to be popping up more often. if you haven seen it ill send more screenshots.
Yes, I need a name for my next product. (I hid the post temporarily because AI issue is more urgent.)
I didn’t see any emails today. Did you send it to [email protected]? You can upload screenshots to the screenshot gallery. Screenshot galley is the easiest. Comment has image button, too. You can use it.
I’ve seen several hair-breaking screenshots on the gallery so far. But I couldn’t find a way to reproduce it easily. The arm-breaking also sounds severe.
The difficult part is seeing the symptom. I load the broken-hair scenes in the gallery, but they look normal since they are reset while loading. Possibly, it’s harder for me to see the symptom because I tend to use my program the way it’s supposed to be. Users are more likely to create an unexpected situation.
In such cases, videos containing the process will be more helpful than screenshots. It’s easy to send videos in the Quest because you can use Gmail in the Quest Browser.
it will start breaking once you start any movement, even just the responses, it just builds up from there. im not entirely sure, but it seems like i first notice it when i messed with Tifa’s hair then saved it. maybe a problem like when the hand positions would break after saving, if you remember that. i say that because im thinking that i didn’t see the arm issue until after you made it so we could make arms and legs shorter and longer. i’ll. get some videos for you, i don’t seem to have a problem getting it to happen. another thing i was thinking is that ive seen the arm thing happen when i pinned one models body onto a different character ( like Aida’s body on Succubus for example) and i know ive fixed it a few times by making the model walk around using the option in the placement tab. Hopefully all this points you in the right direction. ill get that video to you soon hopefully
I messed with it for a while, and I didn’t see any symptoms.
Try to record a video. I’ll save time for both of us rather than commenting. It’s easy because Quest Browser can upload to Gmail. It’s been ages since I connected the USB to copy any files.
Record the video starting from a blank scene. Whether you load an existing scene or set up a new pose, there will be no difference.