Hair DLC Guide is moved to this page.
Looks like the hair DLC is a hit. I’ll keep adding all other hairs.
Not so sure about the shoe DLCs, but it was worth a try.
There are a lot of interesting results, and some characters are getting a complete makeover.
Can you guess which character this is?😀
And this gave me a jump because I didn’t give Tamaki school outfits.😀
As a matter of fact, many faces in DOA5 are like twins. (Must be the same artist.) Faces like Momiji,Ayane or Kokoro are nice because they look unique.
I love the shoe DLC’s and would be sad to not have them anymore.
Great to know. I’ll keep them.
Thanks! I like to overlay two pair of shoes to create high platform heels, see screenshot. Would be a nice feature if one could increase the heel/ platform high height for a single shoe…
I didn’t expected it, but it seems since the DLC shoe has offset and scale controls, it has some extra uses.
Generally speaking, if a method is too specific, it will be buried and never get used. I suppose, in theory, it is possible to manipulate the lengths of every bone in the model. Maybe I’ll create something like that as part of a final character creator feature.
Is there any way to stop hair clipping in through the body?
If there’s no way to stop clipping, is it possible to just turn hair physics completely off like a checkbox or something?
Posing/Physics menu serves that purpose. First, there is the auto collision checkbox, but it’s quality is not that great. Next, check the hair design and draw the hair lines yourself. If you browse the gallery, there are a few users who use the physics menu fluently. But it seems that more users don’t reach that level.
Oh, is that only the pose simulator? Not the XR girlfriend? Sorry, still getting the hang of things
If you draw hair and costume physics in the Pose Simulator and load it in the XR Girlfriend, it will be reproduced as they were.
XR girlfriend doesn’t have its own hair physics menu. It depends on the Pose Simulator.