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It was suggested a long time ago. I’ve finally got time to work on it.
For the next, I’ve got some ideas to improve AI chats. I’ll work on them now.
Arisa is complete now. Tell me if you see anything strange.
This was a particularly hard job that took me more than three weeks because the quality of the data set was pretty low.
This item is sponsored.
This pose from the gallery looks like Mai Shiranui’s trademark standby pose. It’s nice. 😀
I’ve been circling around the idea of a “character creator” feature in the comments for a while.
I think I can provide a new “sculpting mode” in the Pose Simulator.
Depending on the user’s skill and investment, it’ll be possible to create a completely new-looking character based on any of the existing characters.
I’m writing this because I think that the idea is feasible. I’ll make it a first priority at the earliest opportunity.
This feature applies to the XR Girlfriend.
I have created four different sitting poses and applied IK to adjust the feet heights.
This was an interesting subject. And it was unexpectedly difficult. It took me a long time to complete this.
This difficulty must be related to my previous job description in the game industry. I used to make 3D editing tools for the most part of my life. So I easily figure out how to create pose-editing features.
But I rarely worked on any game logics before.