Things will be slow for a while

Here’s a recording of a new dance move. Damn thing took me almost 30 hours, lol. But it’s the highest quality so far.

Usagi and Flora are my latest characters and are of the highest quality. You can still sponsor a new character of similar quality. Use commission page


I have to move house in early April. Things will become slow for a while.

I’ll work on updating the Dance Pack for a while. It’s been almost a year since I updated the Dance Pack. I feel like updating it.

Unfortunately, this new character didn’t get any sponsor. You can still sponsor for the update.

 

True Spatial Awareness in AR

DEMO LINK

  • This demo is a “safe version” without any sexual elements. It’s for the evaluation of the spatial awareness feature.

This is a challenge at the true spatial awareness in AR.

This is superb because all of it is done automatically on the fly. (This is not the Meta’s room mapping. It’s my own solution.)


You can customize the scanning behavior by going to the AR Space Edit/AR Scan menu.

Display Radar Effect to Visualize Scans – After a while, you’ll get used to the radar effect. Turn it off here.

While the radar effect occurs at the 2-second interval, game scans as often as every half a second.

Other options are self explanatory.

Virtual Hand Customization

Complete guide is moved to this page.

  • You don’t exactly need the virtual hand in the AR mode.

Hide the virtual hands by dragging the alpha slider to zero. There’s no problem using the menu without the virtual hands.

Also, there’s no problem in posing.

This is made possible by the AR Depth Occlusion.

These days, more users are playing in AR mode than VR mode. Why don’t you give this a try?


Here’s a new option to make this easier. It’s in the red-gear option menu, VR settings section.

It only activates if it’s in the AR mode and AR occlusion is active.

AR Occlusion and Boundless AR

These features are supported in the Pose Simulator, Dance Pack, and XR Girlfriend.

  • AR occlusion takes up a bit of performance. I’m seeing a 10-20% drop in frame rates with occlusion. You can turn it off from the start screen.

I confirm that the Quest 3S supports depth sensing. I think the accuracy is slightly off with the S version, though.


I’m glad to see that users are making use of AR occlusion in the gallery. 😄