Character Creator: A Sculpting Feature Perhaps?

I’ve been circling around the idea of a “character creator” feature in the comments for a while.

I think I can provide a new “sculpting mode” in the Pose Simulator.

Depending on the user’s skill and investment, it’ll be possible to create a completely new-looking character based on any of the existing characters.

I’m writing this because I think that the idea is feasible. I’ll make it a first priority at the earliest opportunity.

Improved Sitting Animations in AR

This feature applies to the XR Girlfriend.

I have created four different sitting poses and applied IK to adjust the feet heights.

This was an interesting subject. And it was unexpectedly difficult. It took me a long time to complete this.

This difficulty must be related to my previous job description in the game industry. I used to make 3D editing tools for the most part of my life. So I easily figure out how to create pose-editing features.

But I rarely worked on any game logics before.