* Faye Dance and all Full Featured VR Standing Girls have this.
I still need to add eye contact off option.
Premium VR Hand Revolution games also can have this, but I cannot update VRporn contents that quickly. They’ll have this in time.
* Faye Dance and all Full Featured VR Standing Girls have this.
I still need to add eye contact off option.
Premium VR Hand Revolution games also can have this, but I cannot update VRporn contents that quickly. They’ll have this in time.
I mean this by the “hand-breast intrusion”
Fixed the severe occasions of these in 3rd song. It was hard, but doable. So, this is what I’m offering from now on.
I’ll also fix the 1st and 2nd song. They are not that severe as 3rd song, it’d be a quick work.
* Game link will be updated after I implement the eye contact. Occasional eye contact with the girl will make your VR experience much better.
Some mix of new and reused animations seems logical.
I’m just one guy, huh. It’s impossible to create every animation anew. I’m out of ideas finally.
I used several sound clips from PSX Sailor Moon game. Some of you helped me on that.
I record this in non-VR, but content is in VR. I assume you know where the bounce menu is.
See the new option? 1.0 is old state. 0.5 is default. I think the asymmetrical bouncing looks slightly better than before.
You can save this, it’s kept until you clear browser cookies.
Firefox 52 I guess. Firefox 52 was released in 2018. That was not too long ago. I probably used Firefox 52 at that time to test my HTML5.
Also, Firefox 52 will not require the web server. It’ll open the index.html in my offline package directly as a file.
Find direct link to Firefox 52 on this page – http://retrobrowsers.com/windowsxp
Also about making scenes? That’s problematic. I also hope that was easy, so that I could only maintain the HTML5 maker tool, and enjoy user contents.
It requires the use of professional graphic tools. Animation is very difficult to create. You see, there are many visual novels, but almost nothing is animated like my Animated Comic. There’s a reason. It’s very expensive to animate like that.
Recently, using the consumer VR devices, gamers started to motion capture (albeit limited) without access to the expensive motion capture facility. That can become an alternative to the expensive 3D animation in the near future.