I can spend one more day on particle effects, but this should be enough.
Finally getting started..
Venus flying around in nude.
(Shit, I should have not deleted the arms… I can keep the glove to save time, and revive only the forearm. It’d be better than this.)
Now it’s the turn to fly around spewing stars.
Too many things to do… One thing at a time is a best way to go through all this.
I realize this should start with the school costume ???? I wonder if I’ll have time for that. * I’ll settle at turning off the tiara at first.
What do you think of this? Make more of it?
(link moved to the main VR page) Go to main page
This is an MMD style dance viewer in VR. No interactions, just music and dance.
If you can ignore details like, 1) fingers 2) footholds 3) hair/skirt intrusions, this can be a nice content. (It’s impossible to fix those????????)
What do you guys think? Do I make a series of this?
This is not supposed to be the quality content of VRporn Premium. It’s a fan service, quickly made in a day by utilizing existing assets.
* Situation update – I learned that MMD animation is possible to convert to my engine and 3D models. I haven’t confirmed the quality, but it’s technically possible.
If I use MMD animation, music and dance will match actually.
That video you’re seeing, it’s a random dance and a random song. Sometimes the dance matches, sometimes it doesn’t???? But it looks good enough as long as the moods are a match.
If I can have dance move like this…
*one more – today’s accomplishment.
I found a way to secure dance source and convert it, today.
But, MMD like dance move is not the subject of the game. This will be used for only 15 second intro or intermission.
Sexual interaction is the subject of the rhythm game.
(this is Sailor Venus, my next content)
Just 10-20 seconds to fill the intermission in rhythm games…
Yeah, those hair and skirt are going to give me a nightmare. But it can be worth it.
I don’t remember where I got this file. Does anyone know where these are stored? I guess these are stripped from commercial games like the Idol Master.
What I need is BVH format to import in 3DS MAX.
VR Rhythm game playable version
Link removed. Updated on main page.
*link updated once. what’s changed?
- ‘First gameplay audio lag’ problem is fixed.
- Does anyone notice the initial action delay? Like an action happens for the first time, it delays severely. Later actions become smooth. It happened in every program I’ve made (both web and VR) This time I’ve got it completely fixed. All other games will get this updated one by one.
Use the laser cursor to pick the target.
This is Oculus Go optimized control method. It doesn’t use the hand yet. (true 6DOF control is the next month’s work)
* Play Video- I thought this was going to suck, but this surprisingly plays well.
Perfect for me because I’m lazy player, I don’t want to move while gaming, not to mention standing.
(there’s an enormous audio lag in video, but game plays perfectly synced)