This hair system is very useful.

Before this, I couldn’t dare try applying dance animations to the girls with long hair.

It handles the long hair very nicely now.

I should have done this long ago, LOL. It’s not like my programming skills have made any big leaps in recent years. It just never occurred to me.

Flight Attendant dances 0,1,2 will be added to the RockHardVR Shop soon.

Hair System Result

Marie Rose Dance is updated with the new hair system. Try it if you’re interested.  It feels damn good to have gravity in her hair.

Sometimes the hair abruptly moves between the back and front side of her body . It looks okay. This is not supposed to be like Unreal or Nvidia tech demo.

Later on the pose simulator,  I’ll be able to let players touch the hair with this system.
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If you look at this image from Marie Rose Dance:

Left one is the old hair. It doesn’t know about gravity.  It looked really bad.

Right ones are the results.  The hair landed on her back nicely.

Here’s a video sample.

It still needs some improvements.  But it’s safe to say this is a success.

This was a very hard subject.  I’m relieved to know that my flair for 3D programming hasn’t faded after three years of focusing on graphics. 😀

One difficult subject required for the pose simulator has been dealt with.

Two others are “3D editing in VR” and “automated response” system. We’ll see how it goes.

* I’ll update some of the dances using this technique within days.  And make Flight Attendant Bree dance making use of this technique.

Pose Simulator can contain three girls and three rooms

It’s just a thought for now.

Considering the size limit of Web VR, I think I can contain three girls and three rooms in one game.

Users can pick a room, and place up to three girls in it at once.

VR Hand Revolution style hand tracking will be supported.

If multiple girls are placed in one scene, hand tracking will apply to one of the girls.  (the nearest girl)  Maybe make the others do some auto repeating actions.

Sharing features like the current Body Share will be supported. It’ll be called something like “Scene Share” and “Posture Share”. Two types of sharing are possible.  Sharing the whole scene or just postures.

Scene sharing will be the most interesting part of this. This is very interesting from a programmer’s point of view.

Experimenting new hair system

I’ve been looking into a new hair system for two days because this is the first step for the pose simulator.

This movement is calculated in the program. This much is applicable to WebXR mode.

The more difficult part is the collision. I’ll see what I can come up with for the next several days.

In the pose simulator, I’ll let the user move and scale the hairs as he wants them to be.  The hair will shake as the character reacts.

Dances and pose simulator will benefit from this system. The 3DS Max hair system doesn’t support gravity. It’s been a pain in the ass.

I’m originally a programmer.  For the last three years, I’ve grown a preference for graphics.  For the pose simulator, it’s time to reactivate my programmer brain.

Pose Simulator version of VR Hand Revolution

**NOTICE**

3D Scan Project is postponed. I’ve decided to concentrate on WebXR pose simulator, aiming to complete it within this year.

I leave the 3D scan as a long-term project. It’s too difficult graphically. I need more research. The licenses of girls don’t expire.  It can be used at anytime.

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How about a “pose simulator version” of VR Hand Revolution?  Which doesn’t have any hand-made animations.

You all know how many hours I go through to animate every piece of content.  I can’t even make one new content per month at this pace.

The posing system and automated reaction are not that difficult to create.  Automating the cumshot won’t be too difficult, either.

Naturally, the quality of animation won’t be as good as the hand-made animations.

Most difficult part will be animating the hair on the mobile web platform. Only the simplest types of hair will be possible. Also, characters won’t be able to wear flared skirts.

Pose simulator for 3d cartoon characters,  hand-made animations for pornstars seems like the plan.

If this is made possible, I’ll be able to put up new character every week. Even DOA5 characters will be reusable. ✊✊