New costume dropping

Recently I got rid of the costume shattering effect. It was really laggy in Mobile, and felt like a glass getting exploded by a bomb, really ugly.

After that, a visitor pointed out that it’s not cool. I really appreciate that kind of candor always.

So I’m replacing it to this costume dropping. This runs much smoother in Mobile, and a little more realistic. The costume become all ragged, then it drops from the body.

New sliders test

This is whole body slider. This one could be useful. You can make the girl taller or shorter if you unlink the axis.

The neck slider doesn’t work as expected. It depends on the person who worked on the skins, various persons did the skin job.

DOA characters don’t have neck at all (My hate for the guy is justified again)

Yuna has neck, but it doesn’t cover all length (My own work ????)

Sophitia seems best. This is expected, since the most experienced guy worked on Sophitia ????

I cannot do anything on the previous girls, but I’ll try to make the girls from now on like Sophitia.

Until last year, I only did animations. Starting this year, I’m also doing skins.

I’ll do a full update after a little more tests.

Concept of VR Handjob Control

Video shows a Tenga(or Fleshlight) tied with the Oculus Quest controller.

I cannot share the details as I did with free contents, but I can share this one bit of information, because I’m not the first one to come up with this idea ????????

Up and down movement controls the sex in the VR. The idea itself is not very original.

Of course, how much of a smooth experience it’s going to be – that will be up to me. User Interface/User Experience is always the first thing I look.

Until the end of August, you won’t see much activity in the image board.

Just in case anyone wonders if I’m working on anything, I’m leaving this one tip of information