Did a little optimizations

Deleted everything I could. Frame rate got a little better on Oculus Quest. If necessary, we can turn off one or two characters. It’s 15 sitting and 5 Hayates animated.

Starting to warm up to this. I’m looking forward to the day I show this piece to you guys. Technically, it doesn’t have to be clone Hayates (overhead is the same), just the base story is like that???? – Teacher banged by a whole class of Hayates.

This was the hardest part.

First Playable AR Game (Sophitia Bikinis)

Placing the character on the surface.

It needs a shadow to look more real. Also alpha channel calculation needs a little improvement. All solvable.

At first I made it possible to touch anywhere, but there was a serious problem, lol. Chrome was slowing down every time I touch the surface. With out any alternative, I made fixed touch spots like that. I spent one more day to solve this.

The problem was spots not releasing, indefinitely consuming CPU. How I hate the Javascript garbage collection stuff. Me definitely a C person.